BOS Commander
Faction Leader
WBoS Commander
Initiates, Knights, Paldins, Paladin Commanders, & Scribes |
Overview
Paladins who go above and beyond the call of duty can be promoted to a Paladin Commander; tasked with commanding forces during major battles or supervising smaller facilities. They are oftentimes personally overseen by High Command, who ensure their authority is not abused and that they get their job done.
Duties
- Secure Dangerous Technology: Engage with various factions, settlements, and individuals to secure technology that could prove damaging to the world.
- Secure Diplomacy: Use your firepower and talking skills to produce good relationships with the other factions.
- Command Troops: Command troops; either from the sidelines or the battlefield. The paladins are usually the front officers, while you stay back to command.
- Expand Influence: Build strong relationships across the Wasteland to grow the BoS's network. Reputation is valuable, and friendships can be usefull.
- Follow Elder's Orders: Above all else High Command's orders come first; second only to the codex.
Tips for Commanders
There are many resources already in the base; but you will probably have to explore looking for more to make a functioning scout team.
Once you have an idea about your possibilities, objects and missions, it's time to get to work;
- Remeber the codex and be practical, not everything needs to end in a brawl with half your team dead.
- Don't be afraid to be in the wrong, if it's confirmed that they messed up and caused problems for other factions (problems you didn't want them to cause) apologise and punish your brother later, more privately.
- You're a commander, not a paladin. Don't throw yourself at the enemy and be stratigic to when you need to step in.
Faction Relationships
New California Republic: Neutral; They often come to compromises with eachother to avoid uneeded war, and are usually diplomatic. They do not share ideals.
Midwest Brotherhood of Steel Hostile; The Washington BoS is a breakoff chapter from the Midwest and are radically different from the Midwest.
Vault Fourteen: Neutral; they often have information and tech needed for the Brotherhood's mission and it's your choice how to approach.
Raiders & Tribals: Hostile; raiders and tribals are often viewed as vermin.
Caravan Company: Neutral; they will trade when needed but do not have a large relationship. The Caravan is closer with the NCR and locals than the BoS.
Oasis: Neutral; unless they have something they need, the BoS rarely will interact with them.
Tips for Success
- Stay Connected: Use your radios and headsets to your advantage.
- Watch Out for Scams: Not all wasteland dwellers have the best intentions; be cautious when making trades with unknown parties.
- Diplomacy: Be in touch almost immediately with the Factions. This can help in the long run.