Midwest BOS Scribe
Faction Leader
BoS Commander
Initiates, Squires, Knights, Paldins, Paladin Commanders, & Scribes |
Overview
Scribes are the scholars, engineers, doctors and researchers of the Brotherhood. Scribes maintain facilities, personnel and equipment, study technology and literature, and are the ones tasked with performing funerary and promotion ceremonies. Falling outside of normal rank, Scribes directly report to the Paladin Commander of a facility, or a Head Scribe if one is present.
Duties
- Secure Dangerous Technology: Engage with various factions, settlements, and individuals to secure technology that could prove damaging to the world.
- Secure Diplomacy: Use your firepower and talking skills to produce good relationships with the other factions.
- Provide Your Skills: Your job is to research for, heal, and fix technology for the Brotherhood.
- Expand Influence: Build strong relationships across the Wasteland to grow the BoS's network. Reputation is valuable, and friendships can be usefull.
- Follow Command's Orders: Above all else the paldin's and commander's orders come first; second only to the codex.
Tips for Scribes
There are many resources already in the base; but you will probably have to explore looking for more to make a functioning scout team.
Once you have an idea about your possibilities, objects and missions, it's time to get to work;
- Remeber the codex and be practical, your head scribe and commander can be relied upon.
- Don't start fights with factions. It is not your jobs to declare war, your commander will do it with elder (admin) permission if needed.
- You're not a commandering officer; your job it to keep the Brotherhood running and help them with their mission. You are the researcher, not the leader.
Faction Relationships
New California Republic: Neutral; They often come to compromises with eachother to avoid uneeded war, and are usually diplomatic.
Washington Brotherhood of Steel Hostile; The Washington BoS is a breakoff chapter from the Midwest and are radically dangerous.
Vault Fourteen: Neutral; they often have information and tech needed for the Brotherhood's mission and it's your choice how to approach.
Raiders & Tribals: Hostile; raiders and tribals are often viewed as vermin.
Caravan Company: Neutral; they will trade when needed but do not have a large relationship. The Caravan is closer with the NCR and locals than the BoS.
Oasis: Neutral; unless they have something they need, the BoS rarely will interact with them and
Tips for Success
- Stay Connected: Use your radios and headsets to your advantage.
- Watch Out for Scams: Not all wasteland dwellers have the best intentions; be cautious when making trades with unknown parties.
- Diplomacy: Be in touch almost immediately with the Factions. This can help in the long run.